Eddo Stern, Tsunami (Baghdad Love Shack), 2007, Kinetic sculpture, plastic, paper, and electronics, Courtesy the Artist
This talk aims to demystify the process of game making and investigate how contemporary artists are finding engagement in this form of cultural production. We’ll be looking closely at the commercial gaming industry, the indie games movement, game art, and media arts, while tackling big questions such as: What is the nature of a game? How can artists work within this limited form without undermining their creative intentions? How do the business structures of the industry dictate how games are made? Can this model change?
ADMISSION IS FREE, RSVP REQUIRED
Sessions is an ongoing series of in-depth, intimate conversations designed to facilitate inquiry into the cultural, political, and social topics affecting artists and the art world.
Space is limited to ten attendees, and RSVPs are required. Selected readings will be provided ahead of time for discussion. To RSVP or for questions regarding Sessions, please email Public Programs Coordinator Erika Recordon at email@example.com or call (347) 249-5406.